Gaming Production Lead with a strong background in project management.
Started in digital agencies managing web, mobile and advergame projects, then moved into mobile gaming. Spent 7 years at Masomo, a studio that became part of Miniclip, contributing to the global launch of Head Ball 2 and Basketball Arena. Most recently at Mage Games, where I designed and led the end-to-end production process for the global launch of Goal Battle.
My approach to project management centres on communication, fostering team spirit, and motivating people towards a shared goal and purpose. Focused on creating genuine value rather than output.